List of C3/DS Classifiers
Family Genus Name Description Examples
1 1 [invisible] Scenery Overlays
1 2 [invisible] Interface components Norn indicator
Crypt window
Comms screen
1 3 [invisible] Favorite place signposts
1 4 [invisible] Favorite place icons
1 26 [invisible] Clothing dummies*
* This is an "unofficial assignment"; this is the classification used by the Santa hat, and I've continued the trend with my own agents for consistency's sake.
Santa hat
MJOLNIR helmet
2 1 [variable] The hand/pointer
2 2 Door Stationary doors between metarooms The C3 doors between the Bridge and terrariums
The DS doors between the Meso, Hub, Comms, etc.
2 3 Seed What most plants start out as, although not all of them turn into plants. Seeds are a staple food for Norns, and as such they are usually edible. Pumperspikel seeds
Star seeds
2 4 Plant AKA "Good plant"; some can be interacted with, but in general plants don't do much. Gumin grass
Bramboo stalk
2 5 Weed AKA "Bad plant" Cacbana
Trapper
2 6 Leaf Parts of larger plants, and sometimes very leafy plants that don't have other parts (such as grass) Grass
2 7 Flower Parts of plants. Some insects, like butterflies, are attracted to and will try to pollinate flowers. Cacbana flower
Bramboo petal
2 8 Fruit AKA "Good fruit"; a Norn staple, which they instinctively desire to eat. Apple
Yarn fruit
2 9 Manky AKA "Bad fruit" Yule booze
2 10 Detritus Various things you do not want a Norn putting in its mouth... unless it's a Toxic breed Dead critters
Critter droppings
Eggshells
Rotting fruit
2 11 Food Another Norn staple... includes tuberous veggies, meat, and processed foods Cheese
Yuke turkey
Carrot
Quirky cookie
2 12 Button AKA "Switch"; elevator buttons are an obvious example Airlock buttons
Elevator buttons
2 13 Bug AKA "Good bug"; various breeds will try to eat these Butterfly
Grasshopper
Balloon bug
2 14 Pest AKA "Bad bug" Ant Mosquito
Gnat Stinger
2 15 Critter AKA "Good critter" Robin
Grazer
Clownfish
Snotrock
2 16 Beast AKA "Bad critter" Goshawk
Piranha
2 17 Nest For various critters. Bird nests
Beehives
Ant nests
2 18 Animal egg AKA "Agent egg" Bird's eggs
Insect eggs
Fish eggs
2 19 Weather Virtually any kind of atmospheric phenomenon Clouds
Rain
2 20 Bad A vague category for things that should not be touched. Volcanic rocks when hot
2 21 Toy Things that can be played with Ball
Robot toy
2 22 Incubator Things that make Creature eggs hatch faster. Incubator
DS heating pan
2 23 Vendor Things that dispense food when activated. Cheese machine
Carrot pod
2 24 Tool Creature-visible elements that usually aid gameplay somehow. Stones of knowledge
Pickups
2 25 Potion Medicines C3 potions
Treehugger first aid
2 32 [invisible] C3/DS Bacteria - note that the Toxic Norn pack bacteria are classified as bugs and pests so that they can be visible to Creatures. C3/DS bacteria has the classifier 2 32 23.
3 1 Lift AKA "Elevator" C3/DS lifts
3 2 Teleporter Differ from doors mainly in that they can (usually) be moved around, and aren't associated with scent links. C3 teleporters
DS teleporters
Treehugger teleporters
3 3 Machinery Used for various large machines. Medical pod
Creator machine
Volcano control
Seed banks
Holistic learning machine
Norn egg layer
3 4 Creature egg Self-explanatory
3 5 Norn Home A visible agent that gives Norns a target to "approach" when homesick
3 6 Grendel Home A visible agent that gives Grendels a target to "approach" when homesick
3 7 Ettin Home A visible agent that gives Ettins a target to "approach" when homesick
3 8 Gadget Small, portable machines. Ettins hoard them, Geats eat them. Creature detector
Sludge gun
Aquamite maker
Aquatic launcher
3 9 Portal What Creatures (used to) use to travel through the Warp
4 1 Norn
4 2 Grendel
4 3 Ettin
4 4 Geat
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